Sunday, 14 December 2008

Gamers With Jobs

I'm a member of a great gaming community called Gamers With Jobs, a site devoted to intelligent, mature gaming discussion. And who better to get playing my game than a bunch of intelligent, witty gamers?

With that in mind, a few days ago I created a thread inviting people to come and take a look. Naturally, I was terrified. I would say the number one thing holding this game back is myself, and my stubborn insistence that it's not actually good enough to show to people.

Judging from the response from the GWJ crowd, I was wrong. I've had so much positive feedback -- both as praise and useful bug reports. I'm really happy with the state of the game: it has a few issues here and there, but it also has a solid grounding of fun. Why else would people play it for hours at a time? It's given me a much-needed confidence boost to carry on working on it and adding in new stuff.

Since the thread went live, I've made the following changes:
  • Moved to a proper local dictionary instead of leaning on Wiktionary. See this post on GWJ for more details.
  • Fixed a couple of IE display bugs.
  • Added hover-titles to the combat UI.
  • Added a display of level requirement for weapons in shops.
  • Fixed Crusader Henderson (he had no stock in his shop!)
  • ...and added a bunch of stuff to The List™.
So, thanks, Goodgers!

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